Something is Wrong With My Dog all badges: Complete List of 18 & How to Unlock Each One
Full guide to Something is Wrong With My Dog all badges: all 18 unlock requirements, survival tips, ending badges, and a clean path to 100% completion.
Something is Wrong With My Dog... has become one of Roblox's most talked-about horror releases, and the question filling its community spaces is how to unlock Something is Wrong With My Dog all badges. It's not a checklist you can blast through in an afternoon: the game's 18 achievements are woven into a branching survival-horror story about a thin grey wolf named Jerry, a missing Uncle Ray, and a world that keeps leaving disturbing gifts beside your bed.
Because several badges hinge on choices you can only make once per run, unlocking everything takes planning, a few deliberate replays, and one patient calendar week. This guide covers the full badge list, sorts each achievement by type, rates the difficulty, and maps a realistic route to 100% completion.
What Is Something is Wrong With My Dog?
Playable free on the official Roblox platform, Something is Wrong With My Dog... (universe ID 10762148295) blends cozy survival crafting with slow-burn psychological horror. You arrive in the woods searching for Uncle Ray and quickly notice a grey wolf with a red collar watching from the treeline. Tame him with bones and he follows you home — which the badge description ominously frames as the problem.
The game clearly rides a wave of viral Minecraft-style horror content. Widely viewed YouTube playthroughs — treat these as player experience rather than official lore — show players spawning into a pre-built world that belonged to a vanished owner named Bob, taming his abandoned dog, following a hand-marked map to a lookout and a hollow, and unlocking numbered endings. One popular run wrapped on "Ending 4 of 10: Laid to Rest." Roblox's version channels that same dread into a structured achievement system, which is exactly why tracking the full badge list matters.
The Complete List: Something is Wrong With My Dog all badges
The official catalog registers 18 badges for the game. The table below lists every entry with its unlock requirement — paraphrased from the catalog wording — plus a category tag so you can plan your runs.
| # | Badge | Unlock Requirement | Category |
|---|---|---|---|
| 1 | Welcome to the Woods | Arrive searching for Uncle Ray as the red-collared wolf watches from the treeline | Story |
| 2 | Good Boy | Offer Jerry three bones; he tames and follows you home | Story / Care |
| 3 | Morning | Live until first light; Jerry vanishes, leaving his collar by the bed | Ending |
| 4 | Put Down | Bury Jerry beside Bob; the world goes quiet afterward | Ending |
| 5 | Still Breathing | Endure one full Survival night with Jerry roaming outside | Survival |
| 6 | The Stray | He's gone by sunrise and you never learned his name | Ending |
| 7 | Bad Owner | Put him down before discovering what he really was | Ending |
| 8 | Laid to Rest | Jerry finds his way back to Bob | Ending |
| 9 | Off the Edge | Step off the end of Bob's world | Ending |
| 10 | Pulled Out | Escape through the light | Ending |
| 11 | Left Behind | The exit shuts with you still inside — and so is he | Ending |
| 12 | The Last Gift | Everyone else goes down; Jerry brings you home | Ending |
| 13 | Sent Back | Bob's dog is finally allowed to rest | Ending |
| 14 | Sweet Dreams | Sleep through an entire night in your own bed | Survival |
| 15 | Diamonds! | Locate a diamond | Exploration |
| 16 | Treat Time | Feed Jerry while he's injured | Care |
| 17 | Night Shift | Survive three nights in one Survival session while Jerry hunts | Survival |
| 18 | Seven Days | Log in seven days straight and claim the seventh daily reward | Routine |
Ten of the entries on the Something is Wrong With My Dog all badges list read like narrative outcomes: Morning, The Stray, Put Down, Bad Owner, Laid to Rest, Off the Edge, Pulled Out, Left Behind, The Last Gift, and Sent Back. That aligns neatly with the ten endings community players have reported, though the catalog itself never confirms a strict one-to-one mapping.
Night and Survival Badges Explained
Night achievements form the backbone of any Something is Wrong With My Dog all badges completion run, and they're where most players hit their first wall. Community reports consistently describe the same rhythm after dark: Jerry stares at the treeline, growls at things you can't see, and sometimes appears at dawn beside carcasses he may or may not have fought off.
| Badge | Requirement | Difficulty | Key Tip |
|---|---|---|---|
| Sweet Dreams | Sleep a full night in your own bed | Easy | Craft a bed (three wool, three logs) before dusk on day one |
| Morning | Live to first light; Jerry leaves his collar behind | Easy–Medium | Keep torches lit and stay indoors until sunrise |
| Still Breathing | One full Survival night with Jerry outside | Medium | Stock food and seal the door before nightfall |
| Night Shift | Three nights in one Survival run with Jerry hunting | Hard | Build a renewable food source; never wander after dark |
A few survival fundamentals go a long way:
- Night one priorities: a bed, a sealed 4x4 shelter, and torches around the perimeter.
- Save all gathering, mining, and map exploration for daylight hours.
- Keep food stocked — community players note hunger management gets tense by nights two and three.
- If Jerry ignores your commands and bolts into the trees, don't chase him. Multiple playthroughs show that decision ending very badly.
Ending Badges: Every Choice Has a Cost
Ending hunting is where Something is Wrong With My Dog all badges completion is won or lost, because these outcomes are mutually exclusive within a single run. The badge descriptions mirror the community-documented endings almost beat for beat. The "Laid to Rest" achievement, for example, lines up with the sequence where you return Bob's body to the hollow, seal the grave under stone, and watch Jerry curl up on the rocks — still there in the morning, refusing to look up as you leave.
| Ending Badge | What You Did | Tone |
|---|---|---|
| Morning | Survived the night; Jerry walked out | Bittersweet |
| The Stray | Never tamed or named him | Lonely |
| Bad Owner | Put him down too early | Dark |
| Put Down | Buried Jerry beside Bob | Somber |
| Laid to Rest | Returned Bob's body; Jerry stayed | Grief and peace |
| Sent Back | Gave Bob's dog closure | Quiet relief |
| Off the Edge | Walked off the world's end | Surreal |
| Pulled Out | Escaped through the light | Relief |
| Left Behind | Missed the exit | Dread |
| The Last Gift | Sole survivor; Jerry saved you | Emotional |
Since most of these outcomes can't coexist, plan multiple runs. Community players suggest a "kind owner" route first — tame, feed, protect — followed by a neglect run, and finally an exploration run for the stranger endings like Off the Edge. If the game allows saving before major decisions, use it; otherwise, treat each playthrough as a short, targeted story rather than a full survival marathon.
Quick Badges You Can Unlock Right Away
Not everything on the Something is Wrong With My Dog all badges list demands a full narrative run. Five achievements can realistically be earned in your first session or first week — and one of them you should start today no matter what your broader plans look like.
| Badge | Estimated Time | How to Get It |
|---|---|---|
| Welcome to the Woods | Under a minute | Unlocks when the run begins |
| Good Boy | 10–20 minutes | Gather three bones and offer them to Jerry |
| Treat Time | Varies | Feed Jerry whenever he takes damage |
| Diamonds! | 20–40 minutes | Mine deep; the catalog lists no confirmed spawn data |
| Seven Days | 7 calendar days | Log in daily and claim the day-seven reward |
The Seven Days badge is the only one gated by real-world time, so begin your login streak immediately — even if you don't sit down for a serious session for another week. Per community reports, missing a day resets the counter, so consistency matters more than playtime here.
A Realistic Route to 100% Completion
Here's a three-run plan for collecting Something is Wrong With My Dog all badges without wasting sessions:
- Run 1 — The Good Owner. Tame Jerry (Good Boy), keep him healed (Treat Time), build your day-one base (Sweet Dreams), and push toward a protective ending like The Last Gift or Sent Back.
- Run 2 — The Survival Gauntlet. Chain Still Breathing and Night Shift in one long Survival campaign, mining for Diamonds! between nights. Morning fits naturally into this run.
- Run 3 — The Ending Sweep. Knock out The Stray, Bad Owner, Off the Edge, Pulled Out, and Left Behind with short, deliberately different choices.
- Passive — Seven Days. Keep the login streak running in the background across all of the above.
Budget three to five focused sessions plus one calendar week, and 100% is genuinely achievable. If you want to verify requirements against the source, the catalog wording is consistent with how achievements work across Roblox's official badge support documentation, which also explains how these achievements display on your profile.
Frequently Asked Questions
How many badges are in Something is Wrong With My Dog?
The official catalog for universe 10762148295 lists 18. Every entry on the Something is Wrong With My Dog all badges list is tracked natively by Roblox, so your progress is visible on your profile without any third-party tools.
Do any badges reward items or stat boosts?
The catalog only confirms names and unlock descriptions. Roblox badges are profile achievements by default, and no in-game perks, items, or stat bonuses are officially documented for this title.
What's the hardest badge to unlock?
Community reports point to Night Shift, since it demands three complete Survival nights with Jerry actively hunting outside. Preparation — a solid shelter, stored food, and disciplined nighttime behavior — makes it very manageable.
How do you unlock the Good Boy badge?
The description is blunt: offer Jerry three bones and he'll follow you home. The real challenge is deciding whether that's a good thing — as the game's ten endings make painfully clear, taking care of this particular dog is never simple.
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